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Saturday, August 13, 2016

Regu (Jurus Wajib) in Championship Pencak Silat

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REGU (Team) Category

Pencak Silat competition category in which 3 Pesilat of the same team perform their skills in Jurus Wajib / Jurus Baku Regu in an accurate, exact and stable manner, along with soulfulness and harmony, bare-handedly.

1. Competition Equipment

1.1. Attire:

A standard black Pencak Silat attire, with a white belt of 10 cm which is wrapped not tied nor loosely, and without accessories.

It is compulsary to have the badge of the contestant’s main association on the left chest and the badge of PERSILAT in the right chest.

It is allowed to have the badge of the contestant’s main association on the left chest and PERSILAT badge on the right chest. The national flag on the left arm and the name of the country at the upper back of the attire.

2. Competition Stages

2.1. When a competition is participated by more than 7 (seven) contestants, a pool system will be implemented.

2.2. Three Contestants with the highest scores from each pool will compete again in the next round. unless the following round is the final.

The participants of the final round will be the best 3 (three)—in terms of gaining scores— from the previous competition pool stages.

2.3. The number of pool is decided in a meeting attended by International Technical Delegates, Competition Chairman and Council of Jury. The decision will be announced to the participants at the Technical Meeting.

2.4. The pool division for contestants are determined by drawing of lots during the
Technical Meeting. Voting method, i.e either manually or digitally will be decided through voting at the Technical Meeting.

2.5. Each category should be participated by minimum 2 (two) participants and directly goes to final round.

3. Duration of Competition

The performance duration is 3 (three) minutes.

4. Competition Procedure

Same as Tunggal/Ganda category, except no weapon stipulation is applied.

4.1 The beginning of competition:
a. Juries reporting for duty to the Competition Chairman from the right side of the Competition Chairman
b. Show respect and readiness to perform duty
c. Taking the allocated seats.

4.2 Pesilat
a. Entering the arena from the left side of the Competition Chairman
b. Walk towards the centre of arena.
c. Show respect to the Competition Chairman and turning back to show respect to the Juries.

4.3 Competition Chairman will signal the Juries, time keeper and other  Competition official to alert them that duty is about to begin.

4.4 The showcase
a. Showcase the Opening PERSILAT greeting
b. The gong will be strike to mark the beginning of performance time Contestant to begin the showcase
c. Pesilat will perform the showcase
d. The gong will be strike to mark the end of performing time.

4.5 At the end of the performance
a. Contestant to show respect to the Juries and Competition Chairman from the centre of the arena
b. To leave the arena by the left side of the Competition Chairman

4.6 Time Keeping
a. The competition chairman will make sure/take charge of the showcase time.
b. The time keeper will keep track of the 3 minutes showcase.
c. Competition Chairman will announce the actual showcase time. (Should the digital scoring is in used, the time tracking will be as displayed on the screen)

5. Competition Rule

5.1. Rules of the game
5.1.1. The participants perform Jurus Wajib Regu for 3 (three) minutes.
A tolerance period of +/-10 seconds is allowed for Pre-teen and Pre-Junior catagories while +/-5 seconds for the Junior, Senior and Masters catagories.

Should the tolerance period go beyond the limit, penalty will be imposed accordingly.

5.1.2. Jurus Wajib Regu is performed according to sequence of movements and the accuracy of jurus, rhythm, firmness and soulfulness designated for the jurus.

5.1.3. Uttering of sound is allowed

5.2. Penalties

5.2.1. The score deduction penalty imposed due to contestants’ fault consists of:

a. Errors in the movement and movement details

a.1. Deduction of 1 (one) point penalty is imposed each time contestant performs faulty movement i.e.
a.1.1. Errors in the movement details
a.1.2. Errors in movement sequence
a.2. every missing movement (not performed)
a.3. each time movement is not performed in team-harmony.

b. Time factor

b.1. Beyond the tolerance period.
b.1.1 ten (10) to fifteen (15) seconds –deduction of 10 points for Pre-teen and PreJunior catogaries and five (5) to ten (10) seconds for Junior, senior and masters catogaries.

Should the showcase go
Beyond these tolenrances period the showcase will be stopped and declared

c. Other factors

c.1. Deduction of 5 (five) points penalty will be imposed to the contestant each time they crosses the arena borderline (10m x 10m). –To step out of the arena with even only one foot.
c.2. Deduction of 5 (five) points penalty will be imposed to the contestant not properly dressed according to rules.

5.2.2. Walk-Out
Participation will be declared as Walk-over should contestant failed to report to
Competition’s Secretary after being call for the 3rd time.

The interval between the call outs will be at thirty (30) seconds each.

5.2.3. Disqualification

a. Some Jurus were not performed or wrong sequence of Jurus were performed by the contestant.
b. Pesilat wears wrong attire or uses wrong weapon not according to competition regulation (custome other than black color, band other than white, etc)
c. Matters stated in 5.2.1b1.1.
d. Pesilat is unable to show the letter of health before competition started.

6. Scoring

6.1. Scoring consists of:

6.1.1. Accuracy score includes the following elements:
a. The accuracy of movement in each Jurus
b. The accuracy of sequence of movement
c. The accuracy of sequence of jurus

Score is obtained from the total number of movements in Jurus Tunggal (100
movements) deducted by the penalty points.

6.1.2. The score of harmony, firmness and solidity includes the following elements:
a. The harmony, firmness and solidity of movement
b. Rhythm harmony of movement
c. Soulfulness harmony of movement
d. Power and stamina

Score ranges from 50 (fifty) to 60 (sixty) points which is the total score of the above four elements.

7. Decision and announcement of the winner

7.1. The winner is the contestant who gains the highest score for his/her performance from 3 (three) our of 5 (five) jurors with elimination of the highest and the lowest score.

7.2. If the scores are equal, the winner will be determine accordingly:

i) The contestant who gains the total highest Technique points from the 3 (three) jurors as decided in para 7.1.
ii) The contestant who gains the highest points in firmness, soulfulness and stamina from 3 (three) jurors as decided in para 7.1.
iii) The contestant whose duration of performance is the closest to precise time of 3 (three) minutes.
iv) The winner is the contestant who gains the least penalty points.
v) If the result remains the same, the Competition Chairman will do a toss coin on to the matress witnessed by Technical Delegate, Council of Juror and Team Managers of respective Contestant.

7.3. The score of each contestant is announced after the Jury has finished their task in giving score to all contestants of every Jurus Tunggal (Single) category.

Total obtained scores will be shown in scoring board while announced by Competition Chairman except when using digital scoring board where the scores from each Jury and total scores are displayed in the screen instantly.

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