Seni Silat Pulut adalah merupakan permainan silat turun temurun dari warisan nenek moyang kita. Tujuan permainan silat pulut adalah untuk melatih pendekar silat menggunakan ilmu persilatan supaya dapat meningkatkan kemahiran ilmu perang mereka.
Sejarah mengenainya tidak begitu jelas, namun terdapat beberapa teori yang menyebut tentang sejarah silat pulut ini.
Sejak kejatuhan kerajaan Melayu Tradisi di Semenanjung, silat telah terpinggir daripada istana dan pertahanan negara telah diperkenalkan dengan sistem pertahanan barat. Orang perang dan pahlawan telah kembali ke desa dan terus mengembangkan Ilmu Seni Perang Melayu atau institusi pendidikan kepahlawanan Melayu.
Bagi mengelakkan ilmu kepahlawanan itu daripada pengetahuan penjajah lalu dijadikan satu permainan tradisi yang didalamnya terdapat serang dan beladiri, dinamakan Silat Pulut. Permainan ini berkonsepkan sifar kecederaan di samping menjaga adat tatasusila agar ianya menjadi harmoni.
Kini seni silat pulut menjadi suatu bentuk persembahan yang telah meresap ke dalam adat istiadat melayu semenanjung dengan diiringi muzik silat baku iaitu gendang ibu, gendang anak, gong dan serunai. `Bunga Sembah’ atau `Lela Sembah’ dilakukan sebagai hormat tetamu yang kehadiran mereka diraikan.
Silat is a collective word for a class of indigenous martial arts from the geo-cultural area of Southeast Asia, more precisely a region known locally as Nusantara. It is traditionally practised in Brunei, Indonesia, Malaysia, Singapore, portions of the Philippines,southern part of Thailand and central part of Vietnam. There are hundreds of different styles (aliran) and schools (perguruan) but they tend to focus either on strikes, joint manipulation, weaponry, or some combination thereof.
A series of strengths are eliminated by the host country, lack of competition rubbing ... pencak silat team are doing their best to protect the three gold medal achievements in the upcoming SEA Games.
Silat Việt Nam nỗ lực vượt khó trước thềm SEA Games 29
Pencak Silat Vietnam actively practices on the threshold of the SEA Games 29 In the context of some major injuries, recruiting Pencak Silat Vietnam is still very hard training in the final focus before the competition at SEA Games 29
Pencak Silat competition category in which 3 Pesilat of the same team perform their skills in Jurus Wajib / Jurus Baku Regu in an accurate, exact and stable manner, along with soulfulness and harmony, bare-handedly.
1. Competition Equipment 1.1. Attire:
A standard black Pencak Silat attire, with a white belt of 10 cm which is wrapped not tied nor loosely, and without accessories.
It is compulsary to have the badge of the contestant’s main association on the left chest and the badge of PERSILAT in the right chest.
It is allowed to have the badge of the contestant’s main association on the left chest and PERSILAT badge on the right chest. The national flag on the left arm and the name of the country at the upper back of the attire.
2. Competition Stages
2.1. When a competition is participated by more than 7 (seven) contestants, a pool system will be implemented.
2.2. Three Contestants with the highest scores from each pool will compete again in the next round. unless the following round is the final.
The participants of the final round will be the best 3 (three)—in terms of gaining scores— from the previous competition pool stages.
2.3. The number of pool is decided in a meeting attended by International Technical Delegates, Competition Chairman and Council of Jury. The decision will be announced to the participants at the Technical Meeting.
2.4. The pool division for contestants are determined by drawing of lots during the
Technical Meeting. Voting method, i.e either manually or digitally will be decided through voting at the Technical Meeting.
2.5. Each category should be participated by minimum 2 (two) participants and directly goes to final round.
3. Duration of Competition
The performance duration is 3 (three) minutes.
4. Competition Procedure
Same as Tunggal/Ganda category, except no weapon stipulation is applied.
4.1 The beginning of competition:
a. Juries reporting for duty to the Competition Chairman from the right side of the Competition Chairman
b. Show respect and readiness to perform duty
c. Taking the allocated seats.
4.2 Pesilat
a. Entering the arena from the left side of the Competition Chairman
b. Walk towards the centre of arena.
c. Show respect to the Competition Chairman and turning back to show respect to the Juries.
4.3 Competition Chairman will signal the Juries, time keeper and other Competition official to alert them that duty is about to begin.
4.4 The showcase
a. Showcase the Opening PERSILAT greeting
b. The gong will be strike to mark the beginning of performance time Contestant to begin the showcase
c. Pesilat will perform the showcase
d. The gong will be strike to mark the end of performing time.
4.5 At the end of the performance
a. Contestant to show respect to the Juries and Competition Chairman from the centre of the arena
b. To leave the arena by the left side of the Competition Chairman
4.6 Time Keeping
a. The competition chairman will make sure/take charge of the showcase time.
b. The time keeper will keep track of the 3 minutes showcase.
c. Competition Chairman will announce the actual showcase time. (Should the digital scoring is in used, the time tracking will be as displayed on the screen)
5. Competition Rule
5.1. Rules of the game
5.1.1. The participants perform Jurus Wajib Regu for 3 (three) minutes.
A tolerance period of +/-10 seconds is allowed for Pre-teen and Pre-Junior catagories while +/-5 seconds for the Junior, Senior and Masters catagories.
Should the tolerance period go beyond the limit, penalty will be imposed accordingly.
5.1.2. Jurus Wajib Regu is performed according to sequence of movements and the accuracy of jurus, rhythm, firmness and soulfulness designated for the jurus.
5.1.3. Uttering of sound is allowed
5.2. Penalties
5.2.1. The score deduction penalty imposed due to contestants’ fault consists of:
a. Errors in the movement and movement details
a.1. Deduction of 1 (one) point penalty is imposed each time contestant performs faulty movement i.e.
a.1.1. Errors in the movement details
a.1.2. Errors in movement sequence
a.2. every missing movement (not performed)
a.3. each time movement is not performed in team-harmony.
b. Time factor
b.1. Beyond the tolerance period.
b.1.1 ten (10) to fifteen (15) seconds –deduction of 10 points for Pre-teen and PreJunior catogaries and five (5) to ten (10) seconds for Junior, senior and masters catogaries.
Should the showcase go
Beyond these tolenrances period the showcase will be stopped and declared
disqualified.
c. Other factors
c.1. Deduction of 5 (five) points penalty will be imposed to the contestant each time they crosses the arena borderline (10m x 10m). –To step out of the arena with even only one foot.
c.2. Deduction of 5 (five) points penalty will be imposed to the contestant not properly dressed according to rules.
5.2.2. Walk-Out
Participation will be declared as Walk-over should contestant failed to report to
Competition’s Secretary after being call for the 3rd time.
The interval between the call outs will be at thirty (30) seconds each.
5.2.3. Disqualification
a. Some Jurus were not performed or wrong sequence of Jurus were performed by the contestant.
b. Pesilat wears wrong attire or uses wrong weapon not according to competition regulation (custome other than black color, band other than white, etc)
c. Matters stated in 5.2.1b1.1.
d. Pesilat is unable to show the letter of health before competition started.
6. Scoring
6.1. Scoring consists of:
6.1.1. Accuracy score includes the following elements:
a. The accuracy of movement in each Jurus
b. The accuracy of sequence of movement
c. The accuracy of sequence of jurus
Score is obtained from the total number of movements in Jurus Tunggal (100
movements) deducted by the penalty points.
6.1.2. The score of harmony, firmness and solidity includes the following elements:
a. The harmony, firmness and solidity of movement
b. Rhythm harmony of movement
c. Soulfulness harmony of movement
d. Power and stamina
Score ranges from 50 (fifty) to 60 (sixty) points which is the total score of the above four elements.
7. Decision and announcement of the winner
7.1. The winner is the contestant who gains the highest score for his/her performance from 3 (three) our of 5 (five) jurors with elimination of the highest and the lowest score.
7.2. If the scores are equal, the winner will be determine accordingly:
i) The contestant who gains the total highest Technique points from the 3 (three) jurors as decided in para 7.1.
ii) The contestant who gains the highest points in firmness, soulfulness and stamina from 3 (three) jurors as decided in para 7.1.
iii) The contestant whose duration of performance is the closest to precise time of 3 (three) minutes.
iv) The winner is the contestant who gains the least penalty points.
v) If the result remains the same, the Competition Chairman will do a toss coin on to the matress witnessed by Technical Delegate, Council of Juror and Team Managers of respective Contestant.
7.3. The score of each contestant is announced after the Jury has finished their task in giving score to all contestants of every Jurus Tunggal (Single) category.
Total obtained scores will be shown in scoring board while announced by Competition Chairman except when using digital scoring board where the scores from each Jury and total scores are displayed in the screen instantly.
Pencak Silat competition category in which two Pesilat of the same team perform their skills and demonstrates the richness of their attack-defense Jurus techniques. The attack-defense movements are performed in a well-planned, effective, aesthetic, stable and logical manner, well-organized, whether it is a powerful and fast movement or slow and contemplative movement, bare-handedly and armed.
Scoring
Confronts two Pesilat of the same team that performs choreographed technical skills rich of attacking - defensive movement of Pencak Silat.
The movement of attacking defesive movement is performed with a well planned, effective, aesthetical, powerful and in orderly series with the empty hands or with weapon according to rules and regulations
1. Competition Equipment
Attire
A standard Pencak Silat costume of any color and plain (the top and bottom pieces may be of different color)
Use a headband (a veil not covering face, is not consider as a headband) and ‘kain samping’ of plain color or decorated
The color choice and combination are entirely at the discretion of the contestant
The costume color and the headband/’kain samping’ pattern of the pairing contestants of Ganda category may be of similar or different uniformity
It is allowed to have the badge of the contestant’s main association on the left chest and PERSILAT badge on the right chest, the national flag on left arm. The name of the country at the upper back of the attire
Weapon
For Pre-Teen and Pre-Junior,
golok or parang is made of metal or wood, non-sharp pointed with length between 20 cm up to 30 cm
With the width of between 2 cm to 3.5 cm
Toya (long stick), made of rattan with the length of between 100-150 cm and diameter of between 1.5-2.5 cm
For Junior, Senior and Master,
golok or parang is made of metal or wood, non-sharp pointed with length between 30 cm up to 40 cm
With a width of between 2.5 cm to 4 cm
Toya (long stick), made of rattan with the length of between 150-180 cm and diameter of between 2.5-3.5 cm
For Pre-Teen and Pre-Junior (additional weapon).
Knife made of metal or wood, blunt and non sharp-pointed with size between 10 cm up to 15 cm
Keris, sickle, sai made of metal or wood, blunt and non sharp-pointed with size between 20 cm up to 30 cm
For Junior, Senior and Master,
Knife made of metal or wood, non sharp-pointed with size between 15 cm up to 20 cm
Keris, sickle, sai made of metal or wood, non sharp-pointed with size between 30 cm up to 40 cm
The usage of selected weapon may be One or two pieces of a kind. Usage Technic and type of selected weapons is up to the respective Silat Schools. The weapon using technique is free style.
The Pesilats are free to:
Take turns in using the weapon and then bare-handed.
Release or drop weapon in accordance with the performance description
The showcase is to begin as follows:
To begin with bare-hand movement.
Free to continue:
One Pesilat using weapon while the other bare-handedly, or both Pesilat using weapon.
During performance the weapon moves (transfer) from one Pesilat to the other.
Release or drop weapon in accordance with the performance description.
Each series begins with "sikap pasang", execution of attack/defense technique, and return to "sikap pasang" or starting move. Pesilats have the freedom to determine the number of series to be performed within three-minute time.
It allowed to utter sound during the performance as long as not excessively.
2.Competition Stages
2.1. When a competition is participated by more than 7 (seven) contestants, a pool system will be implemented.
2.2. Three Contestants with the highest scores from each pool will compete again in the next round. unless the following round is the final.
The participants of the final round will be the best 3 (three)—in terms of gaining
scores— from the previous competition pool stages.
2.3. The number of pool is decided in a meeting attended by International Technical Delegates, Competition Chairman and Council of Jury. The decision will be announced to the participants at the Technical Meeting.
2.4. The pool division for contestants are determined by drawing of lots during the Technical Meeting. Voting method, i.e either manually or digitally will be decided through voting at the Technical Meeting.
2.5. Each category should be participated by minimum 2 (two) participants and
directly goes to final round.
3. Duration of Competition
The performance duration is 3 (three) minutes. Same as Tunggal category.
4. Competition Procedure
The beginning of competition:
Juries reporting for duty to the Competition Chairman from the right side of the Competition Chairman
Show respect and readiness to perform duty
Taking the allocated seats.
The weapons that were certified by the Competition Chairman will be placed at the weapon quarantine station as prepared by the organizing committee. Pesilat/coach will be allowed to collect the weapons just before he/she enter the arena (immediately after his/her name was announced).
Pesilat
a. Entering the arena from the left side of the Competition Chairman
b. Walk towards the centre of arena.
c. Pesilat is to place the weapon on the weapon stand (no assistance from coach)
d. Show respect to the Competition Chairman and turning back to show respect to the Juries.
Competition Chairman will signal the Juries, time keeper and other Competition official to alert them that duty is about to begin.
The showcase
a. Showcase the Opening PERSILAT greeting
b. The gong will be strike to mark the beginning of performance time
c. The gong will be strike to mark the end of performing time.
At the end of the performance
a. Contestant to show respect to the Juries and Competition Chairman from the centre of the arena
b. To leave the arena by the left side of the Competition Chairman
Time Keeping
a. The competition chairman will make sure/take charge of the showcase time.
b. The time keeper will keep track of the 3 minutes showcase.
c. Competition Chairman will announce the actual showcase time. (Should the digital scoring is in used, the time tracking will be as displayed on the screen)
5. Competition Rule of Ganda (Double)
5.1. Rules of the game
5.1.1. For 3 (three) minutes the participant performs the richness technique of jurus attack-defense with bare hands and with weapons.
A tolerance period of +/-10 seconds is allowed for Pre-teen and Pre-Junior catagories while +/-5 seconds for the Junior, Senior and Masters catagories.
Should the tolerance period go beyond the limit, penalty will be imposed accordingly.
5.1.2 Uttering of sound is allowed.
5.2. Penalties
5.2.1 Deduction of score is imposed each time contestant performs the following faulty:
A. Time factor
beyond the tolerance period.
ten (10) to fifteen (15) seconds –deduction of 10 points for Pre-teen and PreJunior catogaries and five (5) to ten (10) seconds for Junior, senior and masters catogaries.
Should the showcase go beyond these tolenrances period the showcase will be stopped and declared disqualified.
B. Other factors
Deduction of 5 (five) points penalty will be imposed to the following :
contestant crosses the arena borderline (10m x 10m).
each time the weapon drop against prescription.
weapon did not drop as prescribe in the prescription.
The weapons that was prescribe as drop (in the prescription), drop outside the arena and pesilat crosses the arena to pick the weapon (as it is still needed for the showcase)
using not fully proper weapon according to the regulation, or broken golok, broken toya, golok loose from its head.
No deduction of score for accessories falls
5.2.2. Walk-Out
Participation will be declared as Walk-over should contestant failed to report to Competition’s Secretary after being call for the 3rd time.
The interval between the call outs will be at thirty (30) seconds each.
5.2.3. Disqualification
a. Pesilat wears wrong costume or uses wrong weapon not according to competition regulation is disqualified.
b. As stated in 5.2.1A
c. Pesilat is unable to show the letter of medical health before competition started
6. Scoring
Scoring consist of:
6.1. Score of attack-defense technique:
The score of attack-defense technique— bare-handed or armed, includes various attack-defense techniques by hands or foot such as: hitting, kicking, sweeping, dropping, parrying, dodging/evading, catching, locking, etc. Scoring shall focus on the following elements:
a. The quality of attack-defense techniques in barehanded as well as using weapon.
b. The richness of attack-defense techniques in barehanded as well as using weapon.
c. The skill and creativity of attack-defense techniques
d. The logic in executing attack-defense technique
Score ranges from 60 (sixty) to 80 (eighty) points which is the total score of the above four elements of technique.
6.2. Firmness Score:
Firmness score consists of elements of firmness, harmony, courage of both Pesilats during performance.
Scoring shall focus on the following elements:
a. Firmness and strictness of movement
b. Harmony/solidity of both Pesilats
c. Courage in weapon skill
d. Power and stamina
Score ranges from 50 to 60 points which is the integrated score of the above four elements of firmness.
6.3. Soulfulness score includes the following elements:
a. The harmony of expression of movement soulfulness
b. The harmony of movement rhythm Score ranges from 50 (fifty) to 60 (sixty) points which is the integrated score of both elements of soulfulness.
7. Decision and announcement of the winner
7.1 The winner is the contestant who gains the highest score for his/her performance from 3 (three) our of 5 (five) jurors with elimination of the highest and the lowest score.
7.2 If the scores are equal, the winner will be determine accordingly:
The contestant who gains the total highest Technique points from the 3 (three) jurors as decided in para 7.1.
The contestant who gains the highest points in firmness, soulfulness and stamina from 3 (three) jurors as decided in para 7.1.
The contestant whose duration of performance is the closest to precise time of 3 (three) minutes.
The winner is the contestant who gains the least penalty points.
If the result remains the same, the Competition Chairman will do a toss coin on to the matress witnessed by Technical Delegate, Council of Juror and Team Managers of respective Contestant.
7.3. The score of each contestant is announced after the Jury has finished their task in giving score to all contestants of the catogary.
Total obtained scores will be shown on scoring board while announced by Competition Chairman except when using digital scoring board where the scores from each Jury and total scores are displayed in the screen instantly.
Pencak Silat competition category in which a Pesilat (one contestant) performs Jurus Baku Tunggal (single jurus) skill in a proper, accurate and stable manner with soulfulness, bare-handedly and armed.
Championship Rules for Tunggal category
Judge
Evaluate performance based on techniques/strength/aggression/expressiveness
Scoring
Performed by one Pesilat that performs his skill in Jurus Tunggal Baku (Single Compulsary movement)
Perform accurately and firmly, complete soulfully with empty hands and with weapons according to rules & regulations
1. Competition Equipment
1.1 Attire:
A standard Pencak Silat attire of any color and plain (The top and bottom pieces may be of the same or different color)
A headband (a veil not covering face, is not consider as a headband) and ‘kain samping’ of plain color or patterned
The color choice and combination are entirely at the discretion of the Contestant
It is allowed to have the badge of the contestant’s main association on the left chest and PERSILAT badge on the right chest
The national flag on the left arm and the name of the country at the upper back of the attire
1.2 Weapon
For Pre-Teen and Pre-Junior,
golok or parang is made of metal or wood, non-sharp pointed with length between 20 cm up to 30 cm. With the width of between 2 cm to 3.5 cm
‘Tongkat’ (rod), made of rattan with the length of between 100-150 cm and diameter of between 1.5-2.5 cm
For Junior, Senior and Master,
golok or parang is made of metal or wood, non- sharp pointed with length between 30 cm up to 40 cm. With a width of between 2.5 cm to 4 cm
‘Tongkat’ (rod), made of rattan with the length of between 150-180 cm
2. Competition Stages
2.1 When a competition is participated by more than 7 (seven) contestants, a pool system will be implemented.
2.2 Three Contestants with the highest scores from each pool will compete again in the next round. unless the following round is the final.
The participants of the final round will be the best 3 (three)—in terms of gaining scores— from the previous competition pool stages.
2.3 The number of pool is decided in a meeting attended by International Technical Delegates, Competition Chairman and Council of Jury. The decision will be announced to the participants at the Technical Meeting.
2.4 The pool division for contestants are determined by drawing of lots during the Technical Meeting. Voting method, i.e either manually or digitally will be decided through voting at the Technical Meeting
2.5 Each category should be participated by minimum 2 (two) participants and directly goes to final round.
3. Duration of Competition
The performance duration is 3 (three) minutes.
4. Competition Procedure
4.1 The beginning of competition:
a. Juries reporting for duty to the Competition Chairman from the right side of the Competition Chairman
b. Show respect and readiness to perform duty
c. Taking the allocated seats.
4.2 The weapons that were certified by the Competition Chairman will be placed at the weapon quarantine station as prepared by the organizing committee.
Pesilat/coach will be allowed to collect the weapons just before he/she enter the arena (immediately after his/her name was announced)
4.3 Pesilat
a. Entering the arena from the left side of the Competition Chairman
b. Walk towards the centre of arena.
c. Pesilat is to place the weapon on the weapon stand (no assistance from coach)
d. Show respect to the Competition Chairman and turning back to show respect to the Juries.
4.4 Competition Chairman will signal the Juries, time keeper and other Competition
official to alert them that duty is about to begin.
4.5 The showcase
a. Showcase the Opening PERSILAT greeting
b. The gong will be strike to mark the beginning of performance time Contestant to begin the showcase
c. Bare hand movement
d. With the Long knife / Golok
e. With the long stick / Toya (rod)
f. The gong will be strike to mark the end of performing time.
4.6 At the end of the performance
a. Contestant to show respect to the Juries and Competition Chairman from the centre of the arena
b. To leave the arena by the left side of the Competition Chairman
4.7 Time Keeping
a. The competition chairman will make sure/take charge of the showcase time.
b. The time keeper will keep track of the 3 minutes showcase.
c. Competition Chairman will announce the actual showcase time. (Should the
digital scoring is in used, the time tracking will be as displayed on the screen)
5. Competition Rule
5.1 Rules of the game
5.1.1 Contestant showcase the Jurus Tunggal Baku (Single Compulsory Movement) in three (3) minutes, begin with bare hand followed with weapon movement follow with long knife (golok) followed by the long stick (toya).
A tolerance period of +/-10 seconds is allowed for Pre-teen and Pre-Junior catagories while +/-5 seconds for the Junior, Senior and Masters catagories
Should the tolerance period go beyond the limit, penalty will be imposed accordingly.
5.1.2 Jurus Tunggal Baku is showcase according to the sequential movement, such
as the movement sequence, precise techniques of with and without weapon,
rhythmic movement, firmness and expression
5.1.3 If the contestant failed to continue his/her performance due to whatever reason,
the Competition Chairman will declare he / she as being disqualified.
5.1.4 Uttering of voice is allowed
5.2 Penalties
5.2.1 Deduction of points will be imposed as such:
A. Mistake in movement sequence and techniques.
a.1 Deduction of one (1) point each time
i. mistake in movement sequence details
ii. Mistake in movement techniques
iii. Any missing movement (not done)
iv. Should a Pesilat lost grip of the weapon, as long as it does not touches the ground, a total of 1 point penalty for each wrong and/or additional movement incurred.
B. Time factor
b.1. beyond the tolerance period.
b.1.1 ten (10) to fifteen (15) seconds – deduction of 10 points for Pre-teen and PreJunior catogaries and five (5) to ten (10) seconds for Junior, senior and masters catogaries.
Should the showcase go beyond these tolenrance period the showcase will be stopped and declared disqualified.
C. Other factors
c.1 Exceed the arena limit (10m x 10m) –Deduction of 5 points
c.2. Drop of Weapon – Deduction of 5 points
c.3 Attire is not according to prescription – Deduction of 5 points (eg. Extra accessories, head gear or samping fall off)
c.4 Weapon came out loose from the handle or breaking of the long stick Showcase will be stopped and declaired disqualified.
5.3 Other Decisions
5.3.1 The Referee Jury Council has the right to request for amendments of the penalties (impose penalty or withdraw penalty) following 3 or more Jury views and decision. Penalty imposed will be denied if it is only be given by 2 or 1 Jury.
5.3.2 When competition is unable to continue due to:
i. Juries failed to function (fall sick / injured / unconscious)
ii. Non-Technical factors (Electrical breakdown / disturbance / etc)
iii. External factors (something that is beyond human control, natural disaster etc)
Competition chairman will stop the competition with following guidelines:
contestant involve (unless the last contestant) will be allowed to showcase the performance again right from the beginning (at whichever round he is contesting) with the same Juries, right after the last contestant completing his/her showcase.
If it is during the last contestant showcase, contestant will be allowed to eshowcase his performance from the beginning, at the latest 10 minutes after the technical problem is solved.
The Jury that could not carry out duty is to be replaced.
5.3.3 Competition could not proceed due to any accident caused by the contestant (collision with Juries / Jury was hurt due to weapon flung to them, etc) Contestant will be disqualified. Competition Chairman will replace the injured Jury (after consultation with Technical delegate) and competition will resume with the next contestant.
5.4 Walk-over
Participation will be declared as Walk-over should contestant failed to report to
Competition’s Secretary after being call for the 3rd time.
The interval between the call outs will be at thirty (30) seconds each.
5.5 Disqualification
a. Points given to contestant will be withdrawn should it was realized (at the
end of the showcase) that the contestant failed to showcase the whole package or had perform the package sequence not in proper order.
b. Putting on a totally non-proper attire (not as stipulated) or using a wrong weapon (eg. Tombak instead of toya)
c. Pesilat is unable to continue the showcase due to his own fault
d. Matters that are stated at point 5.1.3, 5.2.1 (b1.1), 5.2.c4 dan 5.3.3
e. Pesilat is unable to show the letter of medical checkup before starting the first match (regardless of category) of the competition.
6. Scoring
6.1. Scoring consists of:
6.1.1. Accuracy score includes the following elements:
a. The accuracy of movement in each Jurus
b. The accuracy of movement sequence
c. The accuracy of jurus sequence
Score is obtained from the total number of movements in Jurus Tunggal (100 movements) deducted by the penalty points.
6.1.2. Firmness scores include the following elements:
a. The firmness of movements
b. The firmness of movement rhythm
c. The firmness of movement soulfulness
d. The firmness of power and stamina
Score ranges from 50 to 60 points which is the accumulated score of the four firmness elements.
7. Decision and announcement of the winner
7.1. The winner is the contestant who gains the highest score for his/her performance from 3 (three) our of 5 (five) jurors with elimination of the highest and the lowest score.
7.2. If the scores are equal, the winner will be determine accordingly:
i) The contestant who gains the total highest Technique points from the 3 (three) jurors as decided in para 7.1.
ii) The contestant who gains the highest points in firmness, soulfulness and stamina from 3 (three) jurors as decided in para 7.1.
iii) The contestant whose duration of performance is the closest to precise time of 3 (three) minutes.
iv) The winner is the contestant who gains the least penalty points.
v) If the result remains the same, the Competition Chairman will do a toss coin on to the matress witnessed by Technical Delegate, Council of Juror and Team Managers of respective Contestant.
7.3. The score of each contestant is announced after the Jury has finished their
task in giving score to all contestants of every Jurus Tunggal (Single) category.
Total obtained scores will be shown in scoring board while announced by
Competition Chairman except when using digital scoring board where the scores from each Jury and total scores are displayed in the screen instantly.
In this video we will meet with Pakcik Zainal ( Grandmaster of Penang Silat Tua Organization, Malaysia) teaches different styles of Malaysian Silat (fighting and weapon work).
From this video you'll know about;
-meaning of word Silat and its origins
-how many styles of Silat exist
-what is Malaysian Silat is and what difference between Indonesian and Malaysian Silat
-information about paying of respect from Silat Masters to MMA and much more
Sundang sword is tradition weapon used by the Bugis and Sulu. ‘Sundang’ is the name for a traditional weapon which originates from Mindanao in the south, and the Sulu archipelago in the southwest of the Philippines. The estimated origin of the sundang can be traced back to the fifteenth century, when Mindanao and the Sulu islands were tributary states of the Javanese Majapahit Kingdom (1292–1500). In the early stage of development the sundang, it functioned primarily as a symbolic weapon, and was valued as a sacred pusaka heirloom item. Through the course of time, the sundang gained a much more practical function; it soon became a weapon used for combat, and served the purpose of a genuine pedang sword.
Silek Tuo/Silat Minangkabau it is one of the oldest silat styles and the original kinematics is still intact. Silat Minangkabau is a martial art which is owned by the people of Minangkabau , West Sumatra , Indonesia which is inherited from generation to generation. Minangkabau society has a nature like to wander since hundreds of years ago. To migrate course they should have enough stock to protect themselves from the worst things during the trip or at the shoreline, such as being attacked or robbed. In addition to the preparation to go abroad, it is important to defense Silek village , against external threats.
Video Silat Minangkabau
The form and nature of his movement:
resembles a tiger is like nature, hard, attacking without patience
act immediately pounce. rely on hand strength.
Sampin, sometimes referred to as "samping". "Samping" is from the word "sampingan" meaning an "accompaniment" or "accessory", of the dress or attire.
Sampin is the cloth worn on the belly area covering the stomach up to the knees or slightly below the knees, or the mid-area of the body. Sampin is to wear with baju melayu, a traditional attire for malay men.
Although most of them are stitched and closed like a sarong, there are some men who prefer to wear one that is left unstitched at both ends of the cloth, and this cloth is called sarong lepas or as samping kain punca potong.
Usually, kain samping is about half the size of a normal sarong. It's worn over the trouser of a baju kurung. There are many variations to wear the kain samping but the basic technique is the easiest!
How to wear a Sampin for Silat
Step into the centre of the circular shaped sampin and pull the sampin up to waist level.
Bring the Left end of the sampin to centre to make a fold.
Bring the Right end of the sampin to centre to make a fold.
Apply more strength to adjust the tightness and fold the centre of the sampin inwards.
Ganda is a Pencak Silat competition category in which two Pesilats (two contestants) of the same team perform their skills and demonstrate the richness of their attack-defense Jurus techniques. The attack-defense movements are performed in a well-planned, effective, aesthetic, stable and logical manner, well-organized, whether it is a powerful and fast movement or slow and contemplative movement, bare-handedly and armed.
Regu is a Pencak Silat competition category in which three Pesilats (three contestants) of the same team perform their skills in Jurus Baku Regu (Team Jurus) in an accurate, exact and stable manner, along with soulfulness and harmony, bare-handedly.
Tunggal is a Pencak Silat competition category in which a Pesilat (one contestant) performs Jurus Baku Tunggal (single jurus) skill in a proper, accurate and stable manner with soulfulness, bare-handedly and armed.
Pencak Silat broadly describes a form of indigenous martial arts that originates from parts of Southeast Asia. Pencak is the performance aspects of the martial art, while Silat is the essence of the fighting and self-defence.
There are many different forms and techniques in Silat but focus is concentrated on strikes, joint manipulation, throws and bladed weaponry.
Pencak Silat competitions consist of 2 categories:
Match category: Tanding
Artistic category: Tunggal (Singles), Ganda (Doubles) and Regu (Team)
Match category events consist of a sparring match between two contestants. Artistic category events consist of 1 to 3 contestants demonstrating their skills in a series of pre-planned movements.
There are 13 events for Pencak Silat in the 28th SEA Games:
Men’s:
• Tanding Class A (45kg to 50kg)
• Tanding Class B (50kg to 55kg)
• Tanding Class C (55kg to 60kg)
• Tanding Class D (60kg to 65kg)
• Tanding Class E (65kg to 70kg)
• Tanding Class F (70kg to 75kg)
• Tanding Class H (80kg to 85kg)
• Tunggal (Singles)
• Ganda (Doubles)
Women’s:
• Tanding Class B (50kg to 55kg)
• Tanding Class C (55kg to 60kg)
• Tanding Class D (60kg to 65kg)
• Regu (Team)
Tanding is a Pencak Silat competition category which presents a match between 2 (two) Pesilat (contestants) from different teams. Both contestants confront each other using defense and attack elements i.e. repulse/dodge/hit/attack at the target and drop the opponent; using competition tactics and techniques; maintaining stamina and fighting spirit; applying principles (kaidah) and steps patterns (pola langkah) by demonstrating the richness of jurus techniques, in order to score the most.
Men's Tanding Class A (45-50kg)
Diep Ngoc Vu Minh (Vietnam) vs Nur Awaluddin (Indonesia)
A sarong or sarung is a large tube or length of fabric, often wrapped around the waist and worn by men and women throughout much of South Asia. The fabric most often has woven plaid or checkered patterns, or may be brightly colored by means of batik. Many modern sarongs have printed designs, often depicting animals or plants.
Although sarong is the clothing, but sarong can also be used as a weapon in combat to attack and defend yourself. Cindai is the generic term for the sarong style of silat used typically to lock in combat.
The video demonstrates training technique with repetition, and then at the end of the video shows a little bit of free-flow with some resistance. Though not shown in this video, the next progression of training would be sparring.
Weapons have played one of the most important roles in human history… from the longbows of the British to the long range of the canons of the Ottomans and the ‘nihonto’ (sword) of the Japanese samurai. For the people of the Malay Archipelago, the Keris, an asymmetrical dagger, represents more than just its effectiveness in battle. Each Keris is seen as a living objects… a conduit to another realm, and thereby bestowing its owner with ‘supernatural’ powers. Come on a journey and discover the mysterious world of kings and worriors… of heroes and villains… of myth and legend. Learn how a ‘special’ keris blade is created, and listen to the unique stories and beliefs of a distinctive culture. Today, the Keris stands as a symbol of peace, wisdom and justice to the modern Malays.
In Indonesia, the "pencak silat" used to indicate more than 800 martial arts schools and styles spread across more than 13,000 islands.. However, this is actually a compound name consisting of two terms used in different regions. Pencak Silat was chosen in 1948 as a unifying term for the Indonesian fighting styles. It was a compound of the two most commonly used words for martial arts in Indonesia. Pencak was the term used in central and east Java, while Silat was used in Sumatra and Borneo. In modern usage, Pencak and Silat are seen as being two aspects of the same practice. Pencak is the performance aspects of the martial art, while Silat is the essence of the fighting and self-defense.
Yasmine the movie an upcoming Indonesian martial arts drama directed by Siti Kamaluddin.
Love is never an easy matter, especially for Yasmine. The boy of her dreams, Adi is back in town but he hooks up with Dewi, her longtime rival. Tired of her school and tied up in an underdog Silat club, she decides to take matters into her own hands and start leading the team. At first, Yasmine’s secret activities are well hidden. However, when her father eventually finds out, he decides once and for all to save Yasmine from what he believes to be her downfall.
Director: Siti Kamaluddin
Cast: Liyana Yus, Arifin Putra, Reza Rahadian, Carmen Soo, Dian P. Ramlee, Roy Sungkono, Mentari De Marelle, and Nabila Huda
Genre: Action, Martial Arts
Country: Indonesia